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  JavaScript programming style

Douglas Crockford is a JavaScript expert, he is the inventor of JSON. In November 2011 he made a speech "Youtube", during the speech he talked about what JavaScript programming style is.I recommend this speech to everyone, it not only helps you learn JavaScript but also make you enjoying because Crockford is very humorous and he made audience laugh frequently.Next I will summarize JavaScript programming style according to this speech and his article code convention. The so-called programming ...

   JavaScript, programming style,Curly braces,Equal     2015-10-14 10:16:44

  The Essence of Google Dart: Building Applications, Snapshots, Isolates

WÑ–th thousands of programming languages floating around, why is Google introducing Google Dart? What can it possibly add? The short answer: the Google Dart team wanted a language well suited to modern application development, both on the server and the (mobile) client. Some of Dart's features address problems that languages like Java or Javascript have long had. Dart's Snapshots resemble Smalltalk images, allowing (nearly) instant application startup and wi...

   Dart,Google,Client side,Web,Language,Snapshort,Isolate     2011-10-24 11:41:16

  Parallel Javascript

Lately the ideas for a parallel, shared memory JavaScript have begun to take shape. I’ve been discussing with various JavaScript luminaries and it seems like a design is starting to emerge. This post serves as a documentation of the basic ideas; I’m sure the details will change as we go along. User Model The model is that a JavaScript worker (the “parent”) may spawn a number of child tasks (the “children”). The parent is suspended while the children exe...

   Parallel JavaScript,API,Spawn,Parent,Task     2012-01-11 12:02:00

  On Erlang's Syntax

I first planned to release this text as an appendix entry for Learn You Some Erlang, but considering this feels more like editorial content and not exactly something for a reference text, I decided it would fit better as a blog post. Many newcomers to Erlang manage to understand the syntax and program around it without ever getting used to it. I've read and heard many complaints regarding the syntax and the 'ant turd tokens' (a subjectively funny way to refer to ,, ; and .), how annoying...

   Erlang,Syntax,Error     2011-12-22 08:35:42

  JavaScript as a First Language

At Khan Academy we've been investigating teaching Computer Science to students in some new and interesting ways. The most interesting aspect of which is that we're likely going to be teaching them JavaScript as their first language. We're in a very unique position as we're primarily aiming to teach students who've been through our previous math and science-centric curriculum. Because of this we can create some rather compelling exercises and projects that never would've been feasible other...

   JavaScript,Learning,First language,Inheritence,Prototype     2011-12-23 07:53:45

  Thoughts on Python 3

I spent the last couple of days thinking about Python 3's current state a lot. While it might not appear to be the case, I do love Python as a language and especially the direction it's heading in. Python has been not only part of my life for the last couple of five years, it has been the largest part by far. Let there be a warning upfront: this is a very personal post. I counted a hundred instances of a certain capital letter in this text. That's because I am very grateful for all the opport...

   Python,Python 3,Feature,Drawback,Embrace     2011-12-07 08:46:47

  A Better Way to Learn How to Program

Learning how to program can be a nightmare. An aspiring coder has to jump through many unpleasant hoops and mysterious error messages just to get "Hello, World!" printed on the screen. Then, she's left wondering, "OK, now what? How do I actually build something?"As game developers seeing someone struggle through this, we should be screaming, “NOOOOO!” The whole thing reeks of bad game design: a lot of work with no reward, unclear failure cases, advanced features pushed on new players...

   Programming pattern,Game design,Derivati     2011-09-19 13:51:17

  Notes on Programming in C

Introduction       Kernighan and Plauger's The Elements of Programming Style was an important and rightly influential book.  But sometimes I feel its concise rules were taken as a cookbook approach to good style instead of the succinct expression of a philosophy they were meant to be.  If the book claims that variable names should be chosen meaningfully, doesn't it then follow that variables whose names are small essays on their use are even better?  Isn't MaximumV...

   C,Notes,Tips     2011-12-09 07:55:47

  A Different Kind of Technical Interview

Everyone who's been programming professionally for a while knows the standard format of the technical interview. You go in, there's a whiteboard in the room, and you write code on it to answer questions.Everyone also has the same basic complaints about these interviews. In a normal work environment, you have access to an API or search engine, but at a whiteboard you don't. Whiteboard questions generally don't include much in the way of overall design, and they're typically limited to simple algo...

   Interview,Programming,Methods,Pairing     2011-06-04 07:56:21

  Overlap Detection

How does one detect when two strings overlap? In the case below, the four-letter suffix of string 1 matches the four-letter prefix of string 2. 1: "Fire at Will" 2: "William Riker is number one" Sometimes there are several matches; finding the longest is not always straight forward. 1: "Have some CoCo and CoCo" 2: "CoCo and CoCo is here." 2: "CoCo and CoCo is here." 2: "CoCo and CoCo is here." The naïve solution is to take...

   String overlap,detection,python,implementation     2012-03-05 05:05:36